Archive for the ‘News’ Category

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Fallen Earth info from Austin GDC

September 16, 2008

Some Q&A to go along with their new look and logo for the website and game respectively:

1. Will we be required to eat/drink in the game? i.e. If I don’t drink in the desert will I die of thirst?

I realize this has been answered previously, but we hadn’t said anything on it for awhile so I wanted folks to know nothing had changed. You do not have to eat, but your Health and Stamina recovery without a food or drink buff is pretty rough.

2. Will I be able to swim on top of the water, and/or dive under the surface of the water? If yes, can I use a weapon while swimming? Melee or Ranged or both?

Click here to find out the answer

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Austin GDC, Day 1

September 16, 2008

Portion of the Austin 360 article:

On Monday, the first day of the Austin Game Developers Conference, I kept wondering, “How many of these people registered before the recent Austin game company layoffs?”

Bad news at NCSoft and Midway Austin notwithstanding, GDC so far feels like a gathering for an industry that’s still expanding despite the current national economic panic. Merrill Lynch sold? Sorry, we’re busy creating a playable demo for our Xbox 360 game.

Click here to read more

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Wario takes (Six Flags) over Texas

September 16, 2008

Nintendo will be giving Six Flags Patrons a chance to try out the new Wii game, Wario Land: Shake It!, and two locations are right here in Texas! They are:

* Six Flags Over Texas (Arlington, Texas) – 9/27-28, 10/4-5, 10/11-12
* Six Flags Fiesta Texas (San Antonio, Texas) – 10/4-5, 10/11-12

The details after the break!

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Former Metroid Devs form Armature Studio

September 15, 2008

Armature's Building in Austin

EA announced today that they have reached a publishing deal with Armature Studio, established by Mark Pacini, Todd Keller and Jack Mathew who all worked on the Metroid Prime series. The deal allows the company to work on games for the PS3, Xbox 360, as well as Nintendo consoles, allowing the devs to flew their muscles on systems not made by Nintendo. Kotaku has more details, so go check it out. I have also added Armature to the side bar links.

Read interview with Kotaku here

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GameStop looking for Ultimate Guitar Hero

September 15, 2008
Picture is NOT me.

Note: Picture is NOT me.

Think you can rock out with your plastic guitar out? Then GameStop wants you! The Grapevine, TX-based company is looking for the “Ultimate Guitar Hero” in its latest contest. Details after the break
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DC Vet to write for DC Universe videogame

September 15, 2008

DC Comic writer Geoff Johns has been penned for SOE’s DC Universe, giving me more confidence in the project! Press Release with more details after the break.
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Duke Nukem 3D XBLA Trailer

September 15, 2008

With the news of Duke Nukem 3D’s releaste date hitting us a few days ago, 3D Realms have also released this trailer, which can be seen above, or downloaded from their website. The game looks to be sticking to its roots pretty well, and I love the ratio border.

Remember, Duke Nukem 3D comes out September 24th on Xbox Live Arcade.

Click here to download the trailer

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Which Console is Right for You?

September 15, 2008

So you walk into Fry’s and wonder “Which of these video game systems is for me?”  Well, this article aims to help…but not really.

This is a fun little post that looks at how all three consoles stack together and what kind of people they are meant for. Here’s an excerpt:

As it stands, the 7th generation console war is still ongoing.  Though it would be unfair to place all three popular consoles side to side for a comparison, many continue to do so for reasons completely lost upon me.  It certainly doesn’t help that countless so-called market analysts continue comparing Microsoft’s Xbox 360, Sony’s PlayStation 3, and the well-received Nintendo Wii in their seemingly weekly articles, poorly predicting the next big thing in video gaming.

Read the article here

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Spore Wars gets “unexpected” coverage

September 15, 2008

I know, it seems like we’re on a RedFly high today! I was checking out the blog for RedFly Studios (it’s on the sidebar, after all) and read a very interesting article about Mushroom Men: Spore Wars. It seems that a site called “AlabamaMycologist” has experts that picked out inaccuracies within the game’s portrayal of Mushrooms. For example, the hero of the game, Pax, is considered a “bolete mushroom”, but he has been given gills rather than the tubes this type of mushroom realistically has.

The reason for this? According to the blog, it’s  “a lot more visual fun than the tiny, spongy surface on the underside of an actual Boletus mushroom cap.”

Pretty neat if you ask me!

Link

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Kotaku has change of heart on Spore Wars

September 15, 2008

With Mushroom Men: The Spore Wars coming out in a few short months, sites are starting to get some hands-on time and impressions of the game. Let’s cross our fingers that one day RedFly Studios will grace this fellow Texan a chance to meet and greet!

Kotaku.com has a write-up about the game, and how their perception of it has changed:

I never really took notice of Mushroom Men until I saw the announcement stating bassist Les Claypool would be providing music tracks for the game. I was intrigued to say the least, and I finally got a chance to get some hands-on time with it over the weekend. Lead Programmer James Clarendon of Red Fly Studios was also on hand to talk a bit about the development process. The main point he hammered home to me was how much this game was intent on bringing back the hardcore Wii audience.

Read the article here